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Tactile UI

Kit parts

Icons

The kit’s glyphs as one set.

On this page
  1. Anatomy
  2. Variants
  3. States
  4. Props and options
  5. Usage notes
  6. Accessibility
  7. Related parts

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Anatomy

The set is data, not sprites.

Variants

  • Sizes
  • Beside words
  • In a key
  • Alone
  • In ink · never tinted
  • A lamp says on

States

  • Rest
  • Hover
  • Pressed
  • Focus

Props and options

NameKindDescription
ICONS · ICON_NAMESobject · array
data-sizeattributeOn a grid: scales every glyph in it.

Usage notes

Press a glyph to copy its markup. The size switch scales the whole grid; the line stays a tenth of the box.

Accessibility

  • An icon beside words is decoration.
  • An icon never carries state by tint: a lit lamp beside it, or a word, says “on”, “unread” or “failed”.
  • The grid’s cells are real buttons with a name (“Copy search”); the glyph in each is hidden.

Icon key

A key with an icon and no words, square or round: transport, power, the small tools. Its aria-label names it; a tip shows the name.

Key

Every button, and every link that acts like one: a cap on a skirt that drops below the plate when pressed.

Lamp

The only colour in the kit: a lamp that is on. Green is on, amber is waiting, red is recording or failing, blue is linked, white is standing by. Always next to words.