# Objects

30 interface objects with real physics. Each is a class you construct on an element, configure with options, update and destroy.

Docs · 30 pages · https://tactileui.dev/objects

Every page here is Markdown too: add .md to its address. The whole library as JSON: https://tactileui.dev/catalog.json

- [Pin Screen](https://tactileui.dev/objects/pin-screen): The pin-art toy, as a surface.
- [Detent Dial](https://tactileui.dev/objects/detent-dial): A rotary control you count by feel.
- [Flip-Dot](https://tactileui.dev/objects/flip-dot): The flip-disc sign from buses and stations.
- [Ferrofluid](https://tactileui.dev/objects/ferrofluid): Ferrofluid in a dish.
- [Iris](https://tactileui.dev/objects/iris): A lens’s iris diaphragm, as a reveal.
- [Odometer](https://tactileui.dev/objects/odometer): A mechanical drum counter.
- [Vessel](https://tactileui.dev/objects/vessel): A glass of liquid as a gauge.
- [Filings](https://tactileui.dev/objects/filings): Iron filings on paper, magnets underneath.
- [Pull-cord Bulb](https://tactileui.dev/objects/pull-cord): A pendant lamp that is a switch.
- [Compass](https://tactileui.dev/objects/compass): A liquid-damped compass.
- [Phosphor Scope](https://tactileui.dev/objects/phosphor-scope): A cathode-ray tube behind smoked glass.
- [Cassette](https://tactileui.dev/objects/cassette): A clear cassette as a progress bar.
- [Spectroscope](https://tactileui.dev/objects/spectroscope): A prism splits a lamp's light into its colours, and every colour is traced through the glass, so turning the table slides the spectrum along the scale.
- [Reeded Glass](https://tactileui.dev/objects/reeded-glass): A pane of fluted glass on rails.
- [Ring-bound Notebook](https://tactileui.dev/objects/notebook): A flip book of cards on two rings, seen from above.
- [Search Dial](https://tactileui.dev/objects/search-dial): The heavy dial of an edit console.
- [Chladni Plate](https://tactileui.dev/objects/chladni): A black plate on a shaker, strewn with sand, with a frequency knob.
- [Receipt Printer](https://tactileui.dev/objects/printer): A small thermal receipt printer that prints any text, line by line.
- [Annunciator](https://tactileui.dev/objects/annunciator): An alarm panel: a grid of engraved windows, dark until a fault trips.
- [Globe](https://tactileui.dev/objects/globe): A desk globe on a meridian.
- [Map](https://tactileui.dev/objects/map): A lit dot-matrix world map, made as a panel: a machined bezel round smoked glass, and behind it a grid of lamps.
- [Cloth Fader](https://tactileui.dev/objects/cloth-fader): Tall volume faders that are capsules of stretched cloth, lit from behind.
- [Cloth Beacon](https://tactileui.dev/objects/cloth-beacon): A status light made of cloth: a capsule of stretched fabric in a machined plate with a lamp behind it.
- [Simon](https://tactileui.dev/objects/simon): The four-lamp memory game as a handheld made of kit parts.
- [Reaction Timer](https://tactileui.dev/objects/reaction-timer): A one-lamp reaction timer as a handheld made of kit parts.
- [Stack Tower](https://tactileui.dev/objects/stack-tower): The stacking game as a handheld made of kit parts.
- [Snake](https://tactileui.dev/objects/snake): The dot-matrix classic as a handheld made of kit parts.
- [Dash](https://tactileui.dev/objects/dash): A three-lane runner as a handheld made of kit parts, on a printed segment LCD.
- [Quarry](https://tactileui.dev/objects/quarry): Falling blocks on the library's Flip-Dot board, as a handheld made of kit parts.
- [Spall](https://tactileui.dev/objects/spall): A brick game on the kit's vacuum fluorescent display, as a handheld made of kit parts.
